Developer: SCEE | Publisher: High Impact | Format: PS2
Ratchet and Clank sequels are as inevitable as night
following day. The fact that the franchise has improved with each passing instalment
is a testament to the love and care which goes into the continuing adventures
of two of the Playstation’s most loved creations
Platform games have had a lot of success on handheld
consoles. The simplicity of the genre lends its self to the pick up and play mentality
associated with handheld gaming.
Size Matters begins with our intrepid heroes relaxing on the
beach, taking a break from the hero lifestyle. A young girl asks Ratchet to do
some hero like activates so that she can photograph them. After some ego
massaging Ratchet agrees and from there our plucky heroes blast around the
galaxy battling an assortment of nasty characters.
The game successfully recreates the gameplay found in the console title, with just a few slight changes. The control system is the most noticeable change, which was necessary to compensate for the lack of a second analogue stick. The shoulder buttons are used to control the camera. After a few minutes of play using them becomes second nature and the developers should receive kudos for doing such a great job.
Visually the game isn’t up there with the console version, but it’s not far off. The unique style so abundant in the console version is kept. Cut scenes are particularly well handled and look absolutely sublime.
Overall Size Matters is a fantastic title, and given that it wasn’t developed by Insomniac Games is all the more impressive. High Impact have done themselves proud. Do yourself a favour and pick up Ratchet and Clanks latest adventure.
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